NextGens
  • NextGens Plugin Documentation
  • FEATURES
    • Corrupted Generators
    • Chance-Based Multiple Generator Drop
    • Generator Drop Command
    • Optimized for Large Networks
    • Generator Events
    • Integrated Sellwands
    • Mass Customization
    • Per-file Generator System
    • On-join Generators
    • Integrated Sell Command
    • Generator Shop
    • 28 Generator Tiers
    • Generator Upgrade GUI
    • Cashback
    • Multiplier System
    • Autosell
    • Player Settings
  • General Information
    • Placeholders
    • Commands
    • Permissions
  • Configuration Guide
    • Config
    • Generators Configuration
    • Single File Generator Configuration
    • Events
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  • Command-Based
  • Permission-Based
  1. FEATURES

Multiplier System

Essentially, there are two ways to add persistent multiplier data for players. NextGens comes fully equipped with player multipliers so you can give players different multipliers. Every player starts on a 0x multiplier, you can add more by doing these:

Command-Based

/gens addmultiplier <player> <amount> /gens removemultiplier <player> <amount> /gens setmultiplier <player> <amount>

Permission-Based

You can also add a multiplier by giving the player this exact permission nextgens.multiplier.sell.<percentage>, fill the <percentage> with the multiplier percentage, for example, If you use nextgens.multiplier.sell.10 then the player will receive a 0.1x multiplier as 10% is equal to 0.1

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Last updated 1 year ago