# Corrupted Generators

Every (configurable) hour there will be a configurable percentage set of the total active generators that can be "corrupted" or broken, which means the generator will stop working and it requires the a player to fix the generator by shift + right-clicking it and pay some configurable amount of money in order to make the generator working again. Don't want this feature on your server? Don't worry you can disable it with just one single option on the `config.yml`


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